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EBPro Dynamic Scale Object menu icon

Dynamic Scale

Overview

Dynamic Scale offers customizable tick marks and scale labels and can be used together with objects such as Trend Display, Bar Graph…, etc.

Configuration

Click the Dynamic Scale icon on the toolbar to open a Dynamic Scale object property dialog box. Set up the properties, press OK button, and a new Dynamic Scale object will be created.

General Tab

Dynamic Scale Object configuration window showing a circular scale layout with customizable tick marks, scale labels, radius, tick count, and tick length settings for main and sub scales.
SettingDescription
StyleSelect the style from [Circular], [Horizontal], or [Vertical]. If select [Circular], set the [Direction] and [Degree].

Direction/Degree configuration dialog for a circular bar graph, showing Clockwise and Counterclockwise options, a Full circle checkbox, and a Start degree field.

Direction
Select from [Clockwise] or [Counterclockwise].
Degree
If [Full circle] is selected, set the start degree.
If [Full circle] is not selected, set the start and end degree.

Start and End degrees are set manually when [full circle] option is not enabled
Tick Mark Select the color of the tick mark, and set the number of ticks for the main and sub scale (major and minor tick mark).For [Circular] style, the length of the major and minor tick mark, and the radius of the circular tick mark can be set.
Scale Label Displays major tick labels.

Circular
New Dynamic Scale Object dialog configured for a circular scale, showing font, color, size, decimal point, and radius settings used to position scale labels around the circular scale.
Set the font, font color, font size, and decimal point of the scale label.
Set the radius start from the center of the object to the position to place the scale label.

Vertical / Horizontal
New Dynamic Scale Object dialog configured for a horizontal scale, showing font, color, size, decimal point, label position, and Dynamic limits options for displaying scale labels.

Set the font, font color, font size, and decimal point of the scale label.Set the position to display the scale label.
The Max. and Min. limits of the scale label can be specified.
If [Dynamic limits] is selected, the Max. and Min. limits can be set by the designated word addresses.
Dynamic limits settings showing PLC and address fields used to assign designated registers for the minimum and maximum scale label values.

EBPro Dynamic Drawing meu icon

Dynamic Drawing

Overview

Dynamic Drawing object enables drawing a shape in a specified region on HMI screen at run time. The shape can be a line, a rectangle, a circle, or a dot. By setting the Attributes Addresses, the style and the color of the shape can be customized.

Configuration

Click the Dynamic Drawing icon on the toolbar to open a Dynamic Drawing object property dialog box. Set up the properties, press OK button, and a new Dynamic Drawing object will be created.

General Tab

EBPro Dynamic Drawing Object configuration window showing Local HMI control addresses for clearing and drawing shapes, with register mappings used to define shape type, style, color, pattern, and drawing coordinates dynamically.
SettingDescription
Clear AddressClears the drawing.
Attributes AddressChanges the attribute in the drawing.

Entering different values in different Attributes Addresses brings different effects, as shown in the following table.

Attributes AddressAttributes
Address+0
Attributes Address+1Attributes Address+2Attributes
Address+3
Attributes
Address+4
Default0OnesTens CustomizableCustomizable
Line10: Non-arrow0: Small0: Solid line  
1: Single-ended arrow (Hollow)1: Large1: Dashed line
2: Double-ended arrow (Hollow) 2: Dotted line    Line color
3: Single-ended arrow (Solid)3: Dash Dot line
4: Double-ended arrow (Solid)4: Dash Dot Dot line
 5 and up: Solid line with thicknesses greater than 2
  Rectangle  20: Hollow Drawn in Line mode  Rectangle colorInterior pattern color
1: SolidDrawn in Pattern mode
Circle  30: Hollow Drawn in Line mode  Circle colorInterior pattern color
1: SolidDrawn in Pattern mode
Dot4   Dot color 
  Ellipse  50: Hollow Drawn in Line mode  Ellipse colorInterior pattern color
1: SolidDrawn in Pattern mode
Ellipse from Rectangle  60: Hollow Drawn in Line mode  Ellipse colorInterior pattern color
1: SolidDrawn in Pattern mode
Arc7  Drawn in Line modeArc color 
  Pie  80: Hollow Drawn in Line mode  Pie colorInterior pattern color
1: SolidDrawn in Pattern mode
Move Origin21     
Detailed attribute table for drawing objects, showing how multiple attribute registers control the appearance and behavior of graphic elements. The table maps object types such as Line, Rectangle, Circle, Dot, Ellipse, Ellipse from Rectangle, Arc, Pie, and Move Origin to specific attribute address values. Additional columns define configurable options including arrow styles, line thickness, line patterns, fill modes (hollow or solid), drawing modes (line or pattern), object colors, and interior pattern colors. The table demonstrates how values stored in successive attribute addresses determine the visual properties of each graphic object, with customizable color and pattern settings available through higher attribute registers.
Attributes AddressAttributes Address+0Attributes Address+5Attributes Address+6Attributes Address+7Attributes Address+8Attributes Address+9
Default0
Line1Start point XStart point YEnd point XEnd point Y
Rectangle2Left-top point XLeft-top point YRight-bottom point XRight-bottom point Y
Circle3Center point XCenter point YRadius
Dot4Dot XDot Y
Ellipse5Center point XCenter point YRadius on the X axisRadius on the Y axis
Ellipse from Rectangle6Left-top point XLeft-top point YWidthHeight
Arc7Center point XCenter point YRadiusStart degreeEnd degree
Pie8Center point XCenter point YRadiusStart degreeEnd degree
Move Origin21New origin XNew origin Y
Attribute address mapping table for graphic object coordinate and dimension data. The table shows how attribute registers +5 through +9 define the geometric properties of drawing objects. For lines, the registers store start and end X/Y coordinates. Rectangles use left-top and right-bottom coordinates. Circles use center X/Y coordinates and radius. Dots use X and Y coordinates. Ellipses use center coordinates along with X-axis and Y-axis radii. Ellipses from rectangles use left-top coordinates, width, and height. Arc and Pie objects use center coordinates, radius, start angle, and end angle values. Move Origin uses registers to define new X and Y origin coordinates.This table serves as a reference for configuring the position, size, and shape parameters of graphical objects through attribute registers.

The values in [Attributes Address+2] represent different Line or Pattern styles, as shown in the following table.

Comparison of Line mode and Pattern mode options, showing available line styles with varying dash patterns and thicknesses, alongside numbered fill pattern selections used for graphical objects.

Color Tab

Dynamic Drawing Object Properties window showing the Color tab, with a list of predefined color entries and corresponding hexadecimal color values used by dynamic drawing objects.
SettingDescription
NewAdds a color to be used in the drawing.
DeleteDeletes the selected color.

Example

How to dynamically draw an arrow or circle on the HMI screen

Follow these steps to build the project.

Instructions: How to dynamically draw an arrow or circle on the HMI screen
  1. Create a Dynamic Drawing object

    Create a Dynamic Drawing object, set Clear Address to LB-0, and Attributes Address to LW-0.
  2. Create a Toggle Switch Object

    Create a Toggle Switch object, set address to LB-0, and select Toggle as switch style, for clearing the drawing.
  3. Create 10 Numeric Objects

    Create 10 Numeric objects, set addresses to LW-0~LW-9, for specifying the attributes in the drawing.
  4. Run Project (Download or simulate)

    Run simulation or download the project to HMI to see the result.

    By entering 1 in LW-0, a line is drawn, and entering different values in LW-1~9 can change the style, the color, and the position of the line.

    Dynamic Drawing demo screen showing a configurable line object and the attribute registers used to control its shape, style, colors, coordinates, and drawing parameters in real time through HMI values.
  5. Clear pattern and change to a circle

    Press Clear Pattern button, and enter 3 in LW-0, a circle is drawn.

    Entering different values in LW-1~9 can change the style, the color, and the position of the circle.

    Dynamic Drawing demo screen showing a patterned circular object. Attribute registers on the right define the object's shape, fill pattern, colors, position, and dimensions, demonstrating how graphical elements can be dynamically modified on the HMI.

Notes:

  • Before using Attributes Address, please define [Attributes Address + 1] ~ [Attributes Address + 9]. The system will reset the Attributes Address, after it is used.
  • If the drawing is not cleared, the new drawing will overlap the previous one, and the maximum acceptable number of drawings in a Dynamic Drawing object is 1000.
  • The maximum number of line styles is 19, which means the maximum thickness of a solid line is 16. The style numbers that exceed 19 will be displayed as 19.
  • Find the color number in Color tab.
  • The range of the start and end degree for Arc and Pie is 0 to 360 degrees.
  • Origin position is relative to left-top corner (0,0). Giving “move origin” command will make (x1, y1) the new origin, and x1, y1 will keep on accumulating until being reset to (0,0) by clearing the drawing.
  • If cMT Viewer is used to monitor a Dynamic Drawing object on a cMT / cMT X model, then PLW address is recommended to be used as the Attribute Address, so that drawing commands can be given to the cMT Viewer device’s PLW addresses. This prevents the issue where the HMI and the cMT Viewer device show different drawing results.
EBpro Pie Chart Object menu icon

Pie Chart

Overview

The Pie Chart object draws a pie chart that is divided into slices to illustrate numerical proportion, according to the value of the designated read address.

Configuration

Click the Pie Chart icon on the toolbar to open the property dialog box. Set up the properties, press OK button, and a new Pie Chart object will be created.

General Tab

Pie Chart Object Properties window showing configuration options for a multi-segment pie chart, including chart angle, hole size, number of channels, data display format, read address settings, and individual channel color and pattern customization.
SettingDescription
AngleSet the [Start degree] of the chart. Choose the Chart to be [Clockwise] or [Counter clockwise]. If [Full circle] isn’t selected, then [End degree] must be set.
Direction/Degree configuration dialog for a circular bar graph, showing Clockwise and Counterclockwise options, a Full circle checkbox, and a Start degree field.
HoleSet the size of the hollow circle in the center of Pie Chart.
Pie chart with four colored segments labeled 1 through 4 and a hollow center, illustrating the Hole setting used to create a doughnut chart.
No. of channelsSet the number of channels to be displayed in the chart. The range is from 2 to 16.
Border colorSet the color of the border.
Data displayThe [Style] can be set as [None], [Value] and [Percentage].
The [Font] and [Size] are for the text on the chart.
For Value Style, the [Right of decimal Pt.] can set the value on the chart to be displayed with the decimal point.
The [Right of decimal Pt.] option is only available for [Value] style.
Read AddressThe address is for channel 1. The following consecutive addresses are for the rest of the channels.
For example, if the Read Address is LW-0, then the Read Address for channel 2 is LW-1; channel 3 is LW-2…and so on.
ChannelSet the [Text color], [Background color], [Pattern color], and [Pattern style] of the selected channel.
The [Background color] is for the [Pattern style] that has background. If the [Pattern style] doesn’t have a background, then the [Background color] doesn’t need to be set.

Combo Setting

cMT / cMT X Series HMI support combo setting for Pie Chart, which allows setting of multiple related objects at a time. Pie chart can be set with Background and Legend.

Example pie chart displaying four data channels as colored segments labeled 10%, 20%, 30%, and 40%, with a legend on the right identifying Channel 0 through Channel 3. Background can be customized as well.

Background

Pie Chart object Background settings showing outline configuration options, including margin adjustment, custom or picture-based backgrounds, and Picture Library selection for the chart background appearance.
SettingDescription
MarginSpecify the space between the background edge and the objects.
Color/StyleCustomize

Color/Style settings dialog with Customize selected, showing options for rounded corners, frame color, background color, pattern, and pattern style for configuring a custom object background appearance.
Select a suitable background pattern and color.

Picture

Color/Style settings dialog with Picture selected, showing a preview image and controls for choosing a background image from the Picture Library.

Use the default picture or choose a picture from Picture Library.

Legend

Pie Chart Legend settings showing configuration options for the chart title and channel labels, including font selection, font size, font color, label library support, and channel label customization.
SettingDescription
TitleSet whether to use a title for Pic Chart, and set the font size / font color of the title. The title can be selected from Label Library.
ChannelSet the channel label. When using Label Library, the number of the channels should be the same as the number of states in the library.
EBPro Flow Block Object menu icon

Flow Block

Overview

Flow Block object displays the flow status of the blocks in the pipe or the status of the transportation lines. Unlike Moving Shape object which requires a precise measurement between two points when drawing a straight line provided by users, the blocks flow at a fixed interval in a horizontal or vertical straight line.

For cMT / cMT X Series models, drawing non-horizontal and non-vertical lines is possible.

Flow Block features:

  • Each section of the Flow Block must be a horizontal or vertical straight line and the blocks flow at a fixed interval within it. For cMT / cMT X Series models, drawing non-horizontal and non-vertical lines is possible (angle limit: 5 degrees).
  • Dynamic speed and direction adjustment (Speed and direction can be controlled by a designated register).
  • Security mechanism (Interlock), which hides Flow Block when the status of designated bit is invalid.

Configuration

Click on the Flow Block icon on the toolbar or select [Objects] » [Animation] » [Flow Block] to create object.

General Tab

Flow Block Object Properties window showing flow animation settings, including reverse direction, dynamic speed control, and configurable flow speed values.
SettingDescription
Reverse directionThe blocks flow in the direction the object is drawn (the blue arrow). If select this check box, the blocks flow in the opposite direction.
Illustration showing flow direction and reverse direction for a flow block object. Blocks move to the right in the normal flow direction and to the left when reverse direction is enabled.
Dynamic speedRead address
The direction and speed at which the blocks flow can be controlled by a designated register. The valid range is -25 to 25. When a negative value is entered, the blocks flow in a reversed direction.
Setting
Displays the address and format of the designated register. [System register], [Index register], and [Tag Library] can be set here.
Flow speed25 flow speed levels, the valid range is 0 to 25 when [Dynamic speed] is not selected. A larger value indicates a faster speed.

Outline Tab

For setting the outline property of Flow Block. The following illustration shows each item.

Diagram of a flow block pipe showing configurable visual parameters, including pipe width, pipe border width, pipe border color, pipe background color, block length, block width, block interval, and block color.
Flow Block Object Properties window showing pipe animation configuration, including pipe dimensions, border and background colors, block style and spacing, dynamic color settings, and a color table used to animate flow direction and status.
SettingDescription
PipeSets the properties of the pipe within which the blocks flow. The background color, border width and color can be set. When the [Border] check box is selected, the background color must be set.
BlockSets the properties of blocks. Style, width, length, interval and color can be set.
Available styles are Rectangle and Arrow.
The direction in which the arrows point indicates the direction of the flow block.
Rectangle: ▮▮▮
Arrow: ►►►
Dynamic colorAllows dynamic color change with 256 customized colors, numbered from 0 to 255 allowed. The color is selected by entering a value in the designated register. Entering a value greater than the largest color number changes the Flow Block to the last color in the list.

Notes:

  • If both [Reverse direction] and [Dynamic speed] check boxes are selected in [General] tab, when entering a negative value in the designated register of dynamic speed, the blocks flow in the direction the object is drawn.
  • When both [Arrow] and [Dynamic speed] are selected, the arrow will only show when a value is given to the designated address.
  • To avoid the pipe lines from overlapping when drawing a turn, there is a minimum width planned at each turn. As shown in the left image below, the sign on the cross cursor defines the minimum width. The right image below demonstrates that each turn is drawn in the minimum width.
The sign on the cross cursor defines the minimum width planned at each turn in a Flow Block object in order to avoid overlapping of objects
Flow Block object looks like this when drawn with the width of each turn set to the minimum value to avoid overlap
  • The valid range of the length, width, and height of the Flow Block can be adjusted according to the size of the object drawn and the size of the window.
  • As shown in the following figure, when the size of the Flow Block is larger, the valid range is restricted to prevent the flow block from exceeding the window size. When the size of the object is smaller, the adjustment range will be larger.
, when the size of the Flow Block is larger, the valid range is restricted to prevent the flow block from exceeding the window size. When the size of the object is smaller, the adjustment range will be larger
  • To prevent the flow block from overlapping itself, when the distance between two lines is shorter (Section A), the valid range is restricted. When the distance is longer (Section B), the adjustment range will be larger.
To prevent the flow block from overlapping itself, when the distance between two lines is shorter (Section A), the valid range is restricted. When the distance is longer (Section B), the adjustment range will be larger.

Example

How to use Dynamic Speed to control the Flow Block

Follow these steps to control the speed and direction of flow block by an external word register.

Instructions: How to use Dynamic Speed to control the Flow Block
  1. Create and configure Flow Block Object

    Create a Flow Block object and select [Dynamic speed] check box.

    Set [Address] to LW-0, and set the format to 16-bit Signed.

    If you want to change the direction, select the “Reverse Direction” check box
    Flow Block Object Properties window showing dynamic flow speed configuration, including reverse direction, dynamic speed control, and a PLC address used to determine animation speed at runtime.
  2. Create a Numeric Object

    Create a Numeric object, set [Address] to LW-0.

    The high limit is 25, and the low limit is -25. The format is 16-bit Signed.

    Configuration options showing direct value mapping with PLC low and high limits set to -25 and 25, and corresponding input low and high values used for scaling data.
  3. Download or Simulate.

    Execute simulation or download the project to HMI.

    When entering a positive value in LW-0, the blocks flow in the direction the section is drawn. A larger value indicates a faster speed.

    When a negative value is entered, the blocks flow in a reversed direction, and the smaller value indicates a faster speed.

    When 0 is entered, it stops flowing.

EBPro Table Object menu icon

Table Object

Overview

Table object allows users to draw a table in the project window and customize the border, grid, and pattern of the table.

Configuration

Click the Table icon on the toolbar to create a Table object. Or, click [Object] » [Table] in the menu.

General Tab

Table Object Properties window showing configuration options for a 3×3 table layout, including row and column divisions, spacing, border and grid styles, fill settings, and object alignment within table cells.
SettingDescription
Preview WindowDisplays the settings result.
VerticalSets the number of columns in the table. Range: 1~255.
HorizontalSets the number of rows in the table. Range: 1~255.
SpacingThe available options are [Equal] and [Free]. When [Free] is selected, the user can manually adjust the column width or row height in the editing window.
BorderSets the type, width, and color of the border. [Line width] setting is available only when Solid line type is selected. The range of width is 0~8. The line will become invisible when the width is set to 0.
GridSets the type, width, and color of the grid. [Line width] setting is available only when Solid line type is selected. The range of width is 0~8. The line will become invisible when the width is set to 0.
FillSets the pattern style and color.
AlignmentBy dragging the objects into the cells in the Table, the objects can align to the preset position. Different alignments can be set for each cell in the Table, by default the objects are center-aligned, and nine different alignments can be selected as shown in the screenshot of the settings window.

With Alignment enabled, the maximum number of vertical / horizontal divisions is 32.

Please note that this setting does not support the alignment of multiple groups of objects.
EBPro String Table Object menu icon

String Table

Overview

By pre-configuring the texts and their corresponding numbers in the String Table, the text can be changed dynamically on HMI. String Table can also be used in a multi-language environment.

Configuration

Click [Project] » [String] to open the property dialog box. Set up the properties, press OK button, and a new String Table object will be created.

Settings

String Table editor showing a multilingual text database with configurable sections, string IDs, and language columns. The table includes entries for numeric values translated across multiple languages, along with import and export options for CSV and Excel files.
SettingDescription
SectionA list of all the existing String Tables.
[New Section]
Add a new String Table.
[Delete Section]
Delete the selected String Table.
NewAdd a new string in the table.
SettingsSet the content of the selected string.
Export CSV File…Export all the existing String Tables as a *.csv file.
Import CSV File…Import *.csv file into the String Table.
Export EXCEL File…Export all the existing String Tables as a *.xls file.
Import EXCEL File…Import *.xls file into the String Table.

Notes:

  • The font of each language in the String Table must be specified in Label Text Library.
  • Number of rows from all sections combined is limited to 10000.

Example

How to Create a String Table and change the Displayed Text String

Follow these steps to create a string table and change the text.

  1. Create String Table as above

    Create a String Table using the same settings as the preceding figure.
  2. Create Text Object and reference the string table

    Create a Text object, select [Use string table] check box. In String ID group box, select [Dynamic] and set read address to LW-0.
    New Text Object configuration window showing String Table integration. The object is configured to use a string table section, with a dynamic String ID read from a Local HMI LW register, enabling text content to change automatically based on register values.
  3. Create Numeric Object

    Create a Numeric object, set address to LW-0.
  4. Simulate or Download

    When the value in LW-0 is 0, the No. 0 string is displayed.

    When the value in LW-0 is 1, the No. 1 string is displayed.

    Example screen showing two Text Objects linked to a String Table. Changing the numeric value displayed in the corresponding register (0 or 1) causes the Text Object to display the matching string entry, such as String-0 or String-1.

Barcode Display Object

1D Barcode Object menu icon

1D Barcode Display

Overview

The 1D Barcode Display object generates a corresponding barcode in the window using the data entered into the specified word address, intended for scanning purposes.

Configuration

Click the 1D Barcode Display icon on the toolbar to open the property dialog box. Set up the properties, press OK button, and a new 1D Barcode Display object will be created.

General Tab

New 1D Barcode Display configuration window showing barcode settings, including barcode format selection, line width, optional text display, font settings, and a string data source read from a Local HMI address.
SettingDescription
ModeSupports CODABAR, CODE 39, CODE 93, CODE 128, EAN 8, EAN 13.
Line widthSet the line width of the 1D barcode.
Show textSet whether to display corresponding text below the 1D barcode.

Font
Set the font for the displayed text.
Size
Set the font size for the displayed text.
Read addressThe 1D Barcode Display object will display the barcode generated from the data entered into the specified word address. The word length limit: 1 ~ 80.
Preview dataThis data preview will be converted into a barcode, aiding in the design and preview of the project screen.
2D Barcode Object menu icon

2D Barcode Display

Overview

The 2D Barcode Display object transfers the information from the read address into QR Code or Aztec Code.

Configuration

Click the 2D Barcode Display icon on the toolbar to open the property dialog box. Set up the properties, press OK button, and a new 2D Barcode Display object will be created.

General Tab

New 2D Barcode Display Object configuration window showing QR code settings, including error correction level, color selection, Unicode support, byte-order options, and a string data source read from a Local HMI address.
SettingDescription
ModeSupports QR code, Aztec code, and Data Matrix.
Correction level2D barcodes have error correction capability to restore data if the barcode is dirty or damaged.

QR code
Four correction levels are available: L, M, Q, and H. The data restoration rate is listed below. (The data restoration rate for total codewords. Codeword is a unit that constructs the data area.)
• L — 7%
• M — 15%
• Q — 25%
• H — 30%

Aztec code
Aztec code supports error correction levels from 5% to 95%. Specifying a higher correction value results in a larger printed symbol and increases accuracy.
ColorSet the 2D barcode color.
UNICODEBy default, the 2D barcode is generated via ASCII encoding. If this check box is selected, the 2D barcode is generated via UNICODE encoding.
For characters that are not ASCII defined English alphabets or numbers, for example, Chinese or Korean characters, please select the Unicode check box.
Reverse high/low byteBy default, the 2D barcode is displayed in high byte then low byte order. With this option selected, the 2D barcode is displayed in a reversed order, low byte then high byte.
Read addressThe 2D Barcode Display object will display the 2D barcode generated from the information entered by the read address.
The word length limit of QR code: 1 ~ 1024.
The word length limit of Aztec code and Data Matrix: 1 ~ 2048.
Push Notification Barcode Display menu icon

Push Notification Barcode Display

Overview

Push Notification Barcode Display object displays the QR code needed for setting up EasyAccess 2.0 push notification via messaging applications.

Configuration

Click the [Object] » [Barcodes] » [Push Notification Barcode Display] to open the property dialog box. Set up the properties, press OK button, and a new Push Notification Barcode Display object will be created.

General Tab

Push Notification Barcode Display Object configuration window showing QR code settings used for push notifications, including error correction level, color selection, and a predefined Local HMI system address that stores the QR code URL data for barcode generation.
SettingDescription
ModeSupports QR code, Aztec code, and Data Matrix.
Correction level2D barcodes have error correction capability to restore data if the barcode is dirty or damaged.

QR code
Four correction levels are available: L, M, Q, and H. The data restoration rate is listed below. (The data restoration rate for total codewords. Codeword is a unit that constructs the data area.)
• L — 7%
• M — 15%
• Q — 25%
• H — 30%

Aztec code
Aztec code supports error correction levels from 5% to 95%. Specifying a higher correction value results in a larger printed symbol and increases accuracy.
ColorSet the 2D barcode color.
UNICODECannot be changed by default.
Reverse high/low byteCannot be changed by default.
Read addressCannot be changed by default.

System Parameters Menu Settings

System Parameter Settings window showing the Remote tab, with the EasyAccess 2.0 server configuration highlighted. Options include selecting the EasyAccess server region and automatically starting EasyAccess 2.0 after downloading or updating a project.
SettingDescription
EasyAccess ServerGlobal: Supports push notification features of WeChat, Facebook, and Line.
China: Supports push notification features of WeChat only.

Note:

  • EasyAccess Server for all Maple Systems products should be set as Global.

Push Notification Settings

After downloading the project file to HMI, the QR code will be shown on HMI screen.

EBPro Calendar Object menu icon

Calendar Object (cMT / cMT X Series)

Overview

The Calendar object can show a calendar on cMT / cMT X Series HMI.

Configuration

Click [Object] » [Time-related] » [Calendar] icon on the toolbar to open a Calendar object property dialog box. Set up the properties, press OK button, and a new Calendar object will be created.

Appearance Tab

EBPro Calendar Object Appearance settings showing a monthly calendar preview with configurable colors for the background, navigation bar, days of the week, dates, grid lines, and text display.
SettingDescription
AppearanceNavigation bar
Set the background color and text color of the navigation bar.
Day of week
Set the background color and text color of the days of week.
Day
Set the background color, grid color, and text color of the days.
Today
Set the background color and text color to show today.

Operation Tab

EBPro Calendar Object Operation settings showing date output configuration, with YYYY/MM/DD format selected and year, month, and date values mapped to Local HMI registers LW-0, LW-1, and LW-2.
SettingDescription
OperationOutput the date information in a number or a string to the designated address.